Terminology
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A-C
| D-F |
G-J
| K-O |
P-R
| S-T |
U-Z
A-C
Announcer
- A person at a tournament or other event who commentates on the
happenings of the event. Most are WFJF members and former finger
jousters. No more than two or three are usually present.
Arena
- The playing surface where opponents joust. It resembles a smaller
wrestling mat.
Armor
(Armour) - A finger jouster's clothing.
Arena
Coach - The head of the jousting entourage who helps
the jouster with strategy and gives tips in between rounds.
Bobbo
Lance - A straight jousting move wherein a player
cocks his right elbow back towards his chest pulling his/her opponent
closer. Then the player rapidly shoots out his arm lancing the opponent
in the chest or head.
Book
of Phalanges - An apocryphal manuscript dating back
to the Ancient Israelites that provides a pseudo historical account
of Moses' dispute with the Israelites at Phalanges and the founding
of finger jousting. The Lord of the Joust has one of the few manuscripts
ever made in his personal collection.
Club
- A localized association of finger jousters that have been officially
endorsed by the WFJF. They can hold endorsed tournaments and have
other granted rights.
Coliseum
- The name of the place where a tournament is located. The arenas
are located in the coliseum.
Cuirass
- A finger jouster's upper body clothing. Includes the torso, chest,
back, and arms.
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D-F
Elements
of Victory - These five elements are how you determine
a finger jouster's skill and, usually in conjunction with each other,
determine who would win in a match. They are quickness, strength,
technique, endurance, and luck. They are the modern version of the
quadrants of finger jousting.
Endorsed
- Recognized and officiated in correct WFJF standing but not hosted
or organized by the WFJF.
Endorsed
Club - See club.
Endorsed
Tournament
- A tournament following the proper rules and regulations and recognized
by the WFJF but hosted and/or organized by an outside party or endorsed
club.
Entourage
- A jouster’s support group in the arena's recet mostly comprised
of an arena coach and personal trainer.
Finger
Fencing - A dialectal and regional name synonymous
with finger jousting.
Finger
Jousting - An indie (or obscure) sport where two consenting
players square off grasping their right hands in an arm wrestling
fashion in an attempt to prod their opponent with their right index
finger before the opposing player can.
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G-J
Gesture
of Good Disposition - A physical motion executed before
and after every match as a sign of gratitude toward the opponent.
Approved tournament gestures are handshakes, bows, head nods, and
man hugs.
Gauntlet
- Another name for a finger jouster's glove on his/her lancing hand.
Greaves
- A finger jouster's lower body clothing. Includes the thighs and
legs.
Head
Marshal
- The most senior referee or marshal at a tournament. He/she often
marshals the finals of the event.
Heavyweight
- A division of jousters in a tournament that weigh at or more than
160 pounds but less than 190 pounds.
Helmet
- A finger jouster's headwear such as a hat.
Hierarch
- A term denoting a person that has a job at the administration
level of the federation. They serve as an advisory council to the
Lord of the Joust.
Joust
- The act of finger jousting an opponent.
Jouster
- A competitor in a finger jousting match whose purpose is to defeat
his/her opponent by lancing him/her.
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K-O
Lance
- The scoring index finger, or the act of touching the opponent
with the scoring index finger. According to official documents,
your lance would be your right index finger for tournament play.
Lancing
Arm - The arm that you score with. This is officially
your right arm for tournament play.
Latent
Arm - The arm that you do not score with. This is
officially your left arm for tournament play.
Leisure
Match - A finger jousting match played unofficially
for honor.
Lightweight
- A division of jousters in a tournament that weigh less than 130
pounds.
Lord
of the Joust -
A title given to the president of the WFJF for his nobility (not
his skills in the arena).
Majigger
- A finger jousting move wherein a player rotates his/her right
elbow counter-clockwise (left) while moving his/her hand down. This
allows the jouster to have a clear open shot at lancing the lower
body and brings the opponent off balance.
Marshal
- The head of a three person referee team (3RT). Marshals watch
the lances and settle disputes between the referees. Marshals have
the final say in a match unless his/her position goes against the
WFJF's rules and regulations. He/she is usually the most senior
and experienced of the referee team.
Mediator
- In a spoils match, this neutral person holds on to the spoils
until the match is over and can help solve problems related to scoring
if necessary.
Middleweight
- A division of jousters in a tournament that weight at or more
than 130 pounds but less than 160 pounds.
Official
Match - A WFJF sanctioned or endorsed point play (tournament
style) match under strict regulations. All referees must be certified
by the WFJF for sanctioned matches or unofficially trained and designated
for endorsed matches. There must be at least one referee at all
times during a match, and the match must be done on a proper arena
size and surface.
Official
Tournament - A WFJF sanctioned or endorsed competitive
event under strict regulations. It must abide by all of the necessary
WFJF rules and regulations for standard tournament play.
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P-R
Partner
- The
group, organization, or person who funds the WFJF at the federation
level and is indirectly involved with event such as tournaments.
Personal
Trainer - A member of a jouster’s entourage
that provides medical assistance and helps warm up the player. No
more than one can be in the entourage. This type of trainer is not
provided by the WFJF and, with the jouster's permission, can carry
out most medical assistance instead of the tournament medical team.
Phalangelic
- Something that is beneficial toward the fingers is considered
phalangelic. This term was coined by the Lord of the Joust. Finger
yoga is an example of something that is phalangelic.
Phalangelic
Harmony - To be in phalangelic harmony is to be
one with your lance (index finger). When harmony is present, and
your yin is balanced with your yang, your jousting will be in a
plane similar to nirvana. This is the finger jousting equivalent
of being "in the zone."
Point
- A score obtained by achieving a legal lance or by a penalty.
Point
Play - A style of match, played either in leisure,
spoils, or in a tournament, wherein the legs and latent arm count
as one point, the chest, back, and neck count as two points, and
the head counts as three points. These are commonly played tournament
style.
Pseudo
History
-
An alleged history of finger jousting that dates finger jousting
back thousands of years and includes many references to the Book
of Phalanges and major historical events.
Quadrants
of Finger Jousting - Quickness, strength, technique,
and tradition. In the past these were religiously taught as the
fundamental truths of our sport. Recently they are slowly being
replaced with the modern elements
of victory. We support both lists, but still feverously
uphold the quadrants for their historical significance from the
Book of Phalanges.
Quick
Play - A style of match only played in leisure or
spoils wherein all legal lances count as one point.
Recet
- The individual jouster’s resting area in between matches
in the corner of an arena. Players stay there for one minute in
between rounds.
Recet
Time
- The minute in between rounds when competitors may rest and receive
help from the entourage.
Referee
- An official who usually monitors a single jouster in a match.
Referee
Team - A one person referee team (1RT) has a single
referee who watches both finger jousters and the lances. A two person
referee team (2RT) has two referees who watch a single jouster each,
and both watch the lances. A three person referee team (3RT) has
two referees, who watch a single jouster each, and a marshal who
watches the lances. The marshal may be overruled by a joint decision
of the two referees.
Round
- A segment of activity in a finger jousting match. A new round
is started when two minutes transpire. There are three rounds in
a match and two overtime rounds (consisting of one minute and thirty
seconds) if a tie occurs.
Rotate
Lancing - A lance that is performed by rotating one's
arm at the shoulder. An example of a rotating move is the majigger.
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S-T
Sabaton
- A finger jouster's footwear such as a shoe.
Sanctioned
- Hosted
and organized by the WFJF.
Sanctioned
Tournament
- A tournament hosted and organized by the WFJF with certified referees.
Sheathing
- A penalty called when a competitor lowers their lance (index finger)
back on to their hand instead of leaving it extended and pointed.
Spoils
- A prize one receives from winning a spoils match or a match in
a tournament. To the victor, goes the spoils.
Spoils
Match - A match played unofficially for a prize (spoils).
Matches such as these are often played between people to see who
will carry out a chore or who gets a physical prize (such as the
last cupcake). It is best to have a mediator present to either hold
the material possession, make sure that the pre-arranged agreement
is carried out, and/or help decide the winner.
Spoils
Miranda Warning - "You have the right to finger
joust. Anyone you joust will and shall pay spoils in a pre-arranged
agreement. You have the right to a mediator. If you cannot afford
a mediator, one should be appointed so your opponent does not take
your spoils." It is the basic principle behind doing spoils
matches. You should always have a mediator so that there is not
a disagreement after the match regarding the spoils or on who won
or lost. Also the agreement must be made before hand. If a person
does not go through and carry out the agreed upon task, then he
loses all of his respect and honor as a finger jouster and as a
person. As a final note, do not agree on something in a spoils match
that infringes upon your moral or religious beliefs (especially
if it is illegal or impossible).
Sponsor
- The group, organization, or person who funds an official tournament
or other event. A representative of the title sponsor group usually
gives a foreword and awards the trophies at the tournament.
Straight
Lancing - A lance that is performed in a straight
line from point A to point B. An example of a straight lancing move
is the bobbo lance.
Stallion
- Another name for a finger jouster's lancing arm specifically the
bicep muscle.
Super
Heavyweight - A division of jousters in a tournament
that weigh at or more than 190 pounds.
Team
- A team can refer to a referee
team or to a group of associated finger jousters at a
tournament that may or may not be in an endorsed club.
Tournament
Style - A point play match done to exact tournament
specifications.
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U-Z
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